Classification: Reality
Genre: Action | Discovery/Science | Family | Talent
Status: New Series
Network: Syfy ( USA)
Airs: Tuesdays at 10:00 pm
Runtime: 60 Minutes
Premiere: February 26, 2013
Storyline :
Get ready for a reinvention of gladiatorial combat for the 21st century! Each week, "Robot Combat League" will feature tournament-style battles between eight-feet tall, state-of-the-art humanoid robots controlled by human "robo-jockeys". Hosting the series is Chris Jericho, the wildly popular WWE wrestler and multifaceted performer.The idea of robots in battle has captured the imagination for generations. Now, through ground-breaking engineering, the fusion of a human's fighting spirit with a powerful robotic machine built for destruction has become a reality. This extraordinary new series will feature twelve teams consisting of a fighter (a "robo-jockey") and a robotics engineer (a "robo-tech") from myriad backgrounds including a race car driver, an Olympic athlete, a National Guard helicopter pilot along with a mix of professional fighters and software engineers. Each team is paired with its own unique robot and will fight in a first-of-its kind competition using a high-tech exo-suit that translates their movements to their robot. Each fight consists of three rounds of intense action, with the winning team advancing in the competition.
The robots of the "Robot Combat League" were designed and created by robotics expert Mark Setrakian, a leader in the sport of robotic combat. In his distinguished career, Setrakian has developed life-saving robotic systems, and pioneered cutting-edge creature effects, animatronics and control technology for such films as Men In Black, The Grinch and Hellboy. (Source: Syfy)
Teaser :
ROBOT PROFILE
A.X.E

STRENGTHS: This robot uses its axe-head to smash other robots in the face; its heavy armor protects during close-range attacks.
WEAKNESSES: The same heavy armor restricts range of motion and ground speed.
Speed: 5
Strength: 7
Endurance: 8
CREW:
ROBO-JOCKEY: Andrew Montanez
ROBO-TECH: Ross Mead
Brimstone

STRENGTHS: The smooth surfaces of the robot are made to deflect attacks by causing them to glide off the body armor.
WEAKNESSES: Its exposed mid-section allows opponents to open gaps and possibly damage internal mechanisms.
Speed: 10
Strength: 7
Endurance: 6
CREW:
ROBO-JOCKEY: Devonric Johnson
ROBO-TECH: Russell Tait
Commander

STRENGTHS: Commander has great overall protection and strength.
WEAKNESSES: Extra armor and pack limits Commander's speed and range of motion.
Speed: 5
Strength: 10
Endurance: 8
CREW:
ROBO-JOCKEY: Jeffrey Fellin
ROBO-TECH: Paulo Younse
Crash

STRENGTHS: Unique rollcage design and smoked titanium panels reduce the weight of the armor while offering good protection.
WEAKNESSES: Rollcage restricts range of motion, making Crash more prone to attacks.
Speed: 7
Strength: 5
Endurance: 10
CREW:
ROBO-JOCKEY: Amber Shinsel
ROBO-TECH: Dave Shinse
Drone Strike
Based on bleeding-edge military hardware, Drone Strike features stainless steel armor laminated with ballistic nylon in a digital camo pattern. The midsection includes shock suspended armor bands that completely encircle the critical valve and hose assemblies. The large multifunction head/turret pans and tilts, and the barrel weapons are devastating to opponents.STRENGTHS: With a strong center of gravity, Drone Strike has great balance and is extremely difficult to knock around.
WEAKNESSES: Some of the armor features create mobility issues.
Speed: 6
Strength: 9
Endurance: 8
CREW:
ROBO-JOCKEY: Ciji Thornton
ROBO-TECH: Fazlul "Fuzz" Zubair
Game Over

STRENGTHS: Heavy armor offers good protection and is designed to allow for an excellent range of motion and good mobility for attack.
WEAKNESSES: Opponents with high degrees of accuracy can attack open gaps and destroy internal mechanisms. "Stitch"-welding is not terribly strong and can be blown open.
Speed: 6
Strength: 9
Endurance: 8
CREW:
ROBO-JOCKEY: Keisha Howard
ROBO-TECH: Annika O'Brien
Medieval
Medieval is made from steel, with chain mail and metal crests. The steel is finished with a distressed, battle-tested look.STRENGTHS: This robot has great overall protection and strength.
WEAKNESSES: Strong, heavy armor limits speed and range of motion.
Speed: 6
Strength: 8
Endurance: 8
CREW:
ROBO-JOCKEY: John Peel
ROBO-TECH: Heather Knight
Robo Hammer
Robo Hammer is made from welded steel and reclaimed parts. Unlike that of many of the other machines, Robo Hammer's skin includes hoses and other visual mechanical structures that add depth to its frame.STRENGTHS: Lightweight body armor allow Robo Hammer to move freely and fire off attacks with lightning speed.
WEAKNESSES: Light armor leaves the robot open and vulnerable to attacks.
Speed: 8
Strength: 8
Endurance: 6
CREW:
ROBO-JOCKEY: Amanda Lucas
ROBO-TECH: Saura Naderi
Scorpio

STRENGTHS: Its unique hooks offer protection and allow this robot to use its entire body as a weapon.
WEAKNESSES: Its lightweight armor makes robot more prone to attacks.
Speed: 9
Strength: 8
Endurance: 5
CREW:
ROBO-JOCKEY: Diana Yang
ROBO-TECH: Chris Hardouin
Steampunk

STRENGTHS: Possibly the most versatile robot, Steampunk can endure attacks to any part of the body.
WEAKNESSES: Heavy armor slows Steam Punk's rate of attack.
Speed: 5
Strength: 7
Endurance: 10
CREW:
ROBO-JOCKEY: Ashley Mary Nunes
ROBO-TECH: Kyle Samuelson
Steel Cyclone
Steel Cyclone is sleek and deadly. The shell is 18-gauge steel with a high-quality automotive finish. The circular head houses a camera and high intensity light that scans side to side. The low profile head makes Steel Cyclone the shortest of the fighting robots at just over seven feet tall.STRENGTHS: Sleek and light, this robot is fast and deadly with a dynamic range of motion for increased attack poses. Also, without an exposed head, it is more difficult for opposing robots to land attacks.
WEAKNESSES: Must use speed and strategy to overcome a stronger adversary.
Speed: 9
Strength: 6
Endurance: 5
CREW:
ROBO-JOCKEY: Bayano Kamani
ROBO-TECH: Dr. George Kirkman
Thunder Skull
Thunder Skull has a clear resin dome that covers his 'skull,' which moves around with a life of its own.STRENGTHS: His tight body-fitting armor offers great protection from attacks.
WEAKNESSES: Even with a titanium glass dome, he's got a vulnerable upper body and head. The skin for Thunder Skull is built using steel that has been ‘stitch’-welded together, which makes the individual steel plates more likely to split or break apart during combat.
Speed: 5
Strength: 9
Endurance: 8
CREW:
ROBO-JOCKEY: Heather Williams
ROBO-TECH: Brandon Lewis
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